Founded in Belarus, our team brings together developers from different countries, including Russia — because we believe the best ideas are born at the intersection of cultures, experience, and perspectives.
Philosophical horror about a soul trapped between life and death. Immerse yourself in a labyrinth of memories.
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В ходе некоторых событий, произошедших с миром в период с 1965 по 1968 года, человечество столкнулось с ранее невиданным и крайне опасным бедствием — "Прорехами".
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Lead Game Designer \ Studio Head

Co-Designer

Concept Artist

Content Designer
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